About This Game Kuro survival is the next title in ninja game series. In the game, we live as Kuro's life, a young ninja got a bad situation in the forest of monster. Kuro have to fight against a ton of monster to stay alive. With blade and shurikens, Kuro hope that he can come back to home soon. Together, help Kuro reunite with his waifu.Key Steam features:- Seven boss to defeat. (And more later)- Two shape of Kuro. (And more later)- Melee weapon : Blade.- Range weapon : Shurikens.- Two navigation buttons.- Visible weapon's attack range. 7aa9394dea Title: Kuro survivalGenre: Action, Adventure, Casual, IndieDeveloper:Phuong NguyenPublisher:nlfastudioRelease Date: 21 Jun, 2017 Kuro Survival Crack Pirates Bay kuro survival My favorite part of this game is when nothing worked. I really loved when I pressed every key, real or imaginary, in this dimension and every other, and nothing happened... even on the "Dedault" settings. Watching myself die, and getting Stage 1 (x587348567) was great. 10\/10. My favorite part of this game is when nothing worked. I really loved when I pressed every key, real or imaginary, in this dimension and every other, and nothing happened... even on the "Dedault" settings. Watching myself die, and getting Stage 1 (x587348567) was great. 10\/10. This game is designed so badly ! You have to use 4 keys to either use your sword (right or left) or throw shurikens (right or left), and survive 7 waves\/levels, but the issue is that it's more based on RNG than skill. For instance, at level 5, you can have monsters on both of your sides, and given the cooldown on your weapons, you HAVE to take a hit, no matter how quickly you use them ... so pray the RNG God to have a doable level, and retry until you are lucky enough to get it ... Well, dev', should have tried your game before the release on Steam .... Anyone know the buttons?. Anyone know the buttons?. This game is designed so badly ! You have to use 4 keys to either use your sword (right or left) or throw shurikens (right or left), and survive 7 waves\/levels, but the issue is that it's more based on RNG than skill. For instance, at level 5, you can have monsters on both of your sides, and given the cooldown on your weapons, you HAVE to take a hit, no matter how quickly you use them ... so pray the RNG God to have a doable level, and retry until you are lucky enough to get it ... Well, dev', should have tried your game before the release on Steam ...
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