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About This Game Red Matter is a story-driven VR puzzle adventure game set during a dystopian Sci-Fi Cold War. Take on the role of Agent Epsilon, an astronaut of the Atlantic Union dispatched to an abandoned Volgravian base on Rhea, one of Saturn’s moons. Your mission: to investigate a shady top secret research project. Solve puzzles in a beautiful, high-detail brutalist environment which only becomes more and more surreal as the story progresses. Use an array of hi-tech tools to decipher hidden messages and mechanisms and uncover ever deeper and darker secrets of the facility. But beware of what you may find... Once you discover the truth, will you be able to stomach it?Features:An interesting story that you will need to help unravel as you solve puzzles, scan objects and progress through the Volgravian space station.Explore very detailed environments, such as the rocky landscapes of Rhea, underground space stations or even top secret laboratories.Don't miss any clues, take your time, and decipher the secrets that Red Matter holds.Enjoy some of the best graphics in VR with high poly models, high res textures and incredible lighting.Custom made controllers for Vive and Oculus Rift that will make you feel like your holding otherworldly high-tech tools.Different types of locomotion such as teleport, dash or smooth locomotion are included to help you explore the game in the most immersive way possible.Oh! and did we mention puzzles? Good luck Agent! 1075eedd30 Title: Red MatterGenre: Adventure, IndieDeveloper:Vertical RobotPublisher:Vertical RobotRelease Date: 10 Nov, 2018 Red Matter Crack Highly Compressed red matter psvr walkthrough. red matter wiki. red matter vr review. red matter technologies. red matter isaac. red matter recruitment. red matter gem armor. red matter furnace refined storage. red matter tinkers construct. red matter define. red matter explosive. red fort matter in hindi. red matter axe. red matter relay. matter of red fort. red matter capacitor. red matter emc. red matter revive. red matter hammer. fastest red matter machine. red matter theory. red lives matter. red matter vr game. red matter mod minecraft 1.7.10. red matter armor fly. red matter game review. red matter pickaxe projecte. red matter help. red matter psvr. red matter gallery laguna beach. red matter walkthrough. red matter furnace automation. red matter furnace input. red matter safe code. red matter reddit. red matter steam key. red matter trailer. red matter armor project e. ps4 red matter test. red matter.com. red matter oculus review. red clover dry matter yield. red matter binding of isaac. red gram matter in english. red matter vr torrent. red matter ftb. red matter app. red matter shovel. red matter flow cytometry. red matter vr download. red matter psvr uk. red matter furnace dupe. red matter incident. red matter bomb. what's the matter red you scared. red matter vs death star. minecraft red matter explosive mod download. red matter armor project ozone 2. red lives matter wiki. red pill matter overdrive. red matter habitat. red matter laser puzzle. red lives matter definition. red matter furnace tekkit. red matter meet the maker. red matter htc vive Please sirs can i have some more ??? 9\/10 waiting to see what you guys do next . Defo will buy , got me hooked for more :). Excellent game. My favourite Puzzle\/Adventure game in VR to date. Highly polished and works great in WMR. Patch Notes: 0.9.3 (249) [Beta]: Major Changes. v1.0.290 - Hotfix for Boss hang (and other missiles): Fixes. v1.0.310 - Maintenance patch: v1.0.310 - Maintenance patchChanges. v1.0.293 - Bug fixes: v1.0.293 - Bug fixesChanges. December 2015 Dev Update: Greetings Wizards,At the beginning of December we started the Rogue Wizards closed alpha program and received a ton of great feedback from everybody. Your feedback for what to improve next in the game is invaluable to us, thank you for all the countless hours of exploration, loot hunting, and monster slaying.Though December we’ve continued to press forward and got all the engine NPC coloring working. Now when you find companions they’ll have some variation in their visual look.One thing we got a lot of feedback in the alpha was to improve the item tooltips and make it easier to compare new loot with existing gear, so now every property has a comparison up/down arrow as well as an overall better or worse attack/defense arrow. Also, because many weapons can be readied at the same time a lot of thought has gone into deciding which single weapon to compare.Finally, during the alpha we managed to get the entire main quest storyline in the game in rudimentary form including all 6 elemental rifts and placeholder Guild Wizard bosses. We’ll be improving all these areas and adding unique AI and powers to each boss over the next few months.Here’s the development highlights and details from the past month. Visit the Spellbind Studios December 2015 development blog post[spellbindstudios.com] to see the full on details or talk about the changes in our Online Forums[forum.spellbindstudios.com].Major Changes. 1.0.283 - Damage numbers & selectable tile vision effects: Features & Changes. August Development Update: Greetings Wizards,We've made it to the end of August and have made a couple of really huge strides this month.First of all we're proud to announce that the Rogue Wizards Steam Store Page is now online. Players can now follow and add the game to their Steam wishlists as well as talk with each other in the community hub. Getting the Steam page to this state is actually a huge step towards starting the Alpha program later this year because we'll be running the alpha and beta through Steam, and now we're completely ready with all the necessary distribution tech to get the game into your hands for testing and feedback.We've also now got the story and quest structure going into the game in stages. The storyline will take the player though an as of yet undetermined number of randomized dungeons, but we have mapped out 5 dungeons in which you'll find NPCs to take back to town as well as 6 elemental dungeons the player will encounter each with NPCs and a boss battle.Alex has completed the artwork for all 18 NPC heads that are based on the Kickstarter backers that wanted to be in the game. These NPC heads are being animated as we speak so that they can perform all the same actions as the player character. You'll find many of them in the dungeons where they'll fight along side of you for a while until you lead them back to the safety of the town, where you'll be able to build a permanent dwelling for them.Finally, here's a look at the Harpy enemy who is now fully animated in the game.Below are the development highlights and details from the past month. Visit the Spellbind Studios August 2015 development blog post[spellbindstudios.com] to see the full on details or talk about the changes in our Online Forums[forum.spellbindstudios.com].Major Features & Changes:

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